57 games live · 890K+ bets in the last 30 days

Slots that ship.
Live on Stake.

I'm E — the developer behind 57 slots running live on Stake.com, Stake.us, Stake.mx and Stake EU for 8 publishing studios. One pair of hands for the whole game: math model, engine, frontend, art and sound — cleared by Stake compliance, playing with real money on the line. Stake Engine is home turf, but the same stack ships to any casino platform.

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Games live
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Biggest max win shipped
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Stake casinos · com / us / mx / eu

Live games ON STAKE

RTP & max win verified from Stake Engine math packages · Aug 2026

One developer. The whole game.

concept → live in weeks, not quarters

Math & simulation

Custom math models simulated over 1M+ outcomes. RTP, volatility, hit rate and max-win exposure tuned to pass Stake compliance on the first review.

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Engine & frontend

Deterministic game engine plus a PixiJS + Svelte frontend: 60 fps on mobile, replay-safe, resilient to disconnects mid-spin.

Art generation

Full visual identity in days — symbols, backgrounds, splash art, game tiles. AI-assisted pipeline with hand-finished quality, consistent across every asset.

Mascots & animation

Characters designed for the game, rigged and animated in Spine: idle, win, anticipation, destroy. A mascot players remember, not a static sticker.

Sound design

Layered win tiers, anticipation stingers, gapless music loops. Audio that players don't mute — mixed and loudness-normalized for the platform.

US

US-market ready

Builds cleared for the American social casino market: sweepstakes-safe terminology, Stake.us alongside Stake.com, localization when you need it.

🧠

Development runs on mozg

Every game ships with the help of mozg.sh — an AI knowledge base where math specs, engine conventions and compliance rules live as searchable brains. Teach it once, every agent knows — so game #57 builds as sharp as game #1, only faster.

mozg.sh →

From idea to live in 4 steps

typical game: 4–6 weeks call-to-launch
01

Scope call

Bring a theme, a mechanic you like, or just a reference game. We pick volatility, max win and feature set together.

Day 0 · free
02

Math first

Paytable and full distribution simulated over 1M+ outcomes. You approve the real numbers before a single sprite is drawn.

Week 1
03

Full build

Engine, art, mascots, animation, sound, UI — with a playable build you can spin every week while it grows.

Weeks 2–4
04

Compliance & launch

Submission package, review fixes, release. Your game goes live under your studio name — and I stay for post-launch tuning.

Week 5+

Questions studios ask

Who owns the game?
You do. The game ships under your publisher account and your brand — art, math package and revenue are yours. I'm the contractor, not a co-owner.
How long does a game take?
Typically 4–6 weeks from the scope call to Stake submission. A simple mechanic on proven math goes faster; a flagship with custom mascot animation and multiple bonus modes takes the full run.
What does it cost?
Fixed quote after the scope call — it depends on mechanics, art volume and the number of game modes. No hourly billing, no surprises: you know the price before work starts.
Can you build mechanics like the top hits?
Yes — cascades, cluster pays, hold-and-spin, ante bets, bonus buys, multiplier trails and free-spins tiers are all already running in the 57 live games above. Custom mechanics are welcome too.
What do you need from me?
A theme or even just a vibe, and a decision-maker for two approvals: the math sheet and the final build. Everything else — design, code, art, sound, compliance paperwork — is on my side.
What if I'm not on Stake?
The stack is portable: deterministic math package plus an HTML5 frontend integrates with any RGS or casino platform. Stake Engine is simply where the 57 live proofs are.

Want a slot with your name on it?

Bring a theme or just a vibe — you get a compliant math package, a polished game and a publisher-ready build for Stake Engine or any other casino platform. Message me on Discord and we'll scope it in one call.

discord/egorfdrv

usually replies within a few hours